There's a healing zone halfway up the tower. Wow. Now I feel like the game is babying me.
Took care of that, got the Poke Flute (never buying Awakening again, hurrah), accidentally killed the eastern Snorlax.
Got to Fuschia City, picked up Surf and Strength. Caught a Staryu in the sea and a Slowpoke in the Safari Zone. Staryu replaces Asha (Vaporeon - really, really should have gone with Jolteon) on the team by virtue of being more effective with Psychic. (As far as I foresee it, there is only one change left, with Zapdos replacing Pig. The final team will be Charizard, Victreebell, Nidoqueen,* Zapdos, Starmie, and Sandslash. We shall see how well that plays out in practice; I'm not sure having two Grounds, two Poisons, and two Flyings are a top-notch idea.)
*Primarily because Horn Drill is an awesome anti-tank. Other than that, she's basically useless...
By the way, how the hell did I ever beat Red without a Weepinbell? MVP right there. (Although I must admit, if Ground-type attacks weren't totally worthless against Flying-types, Sandslash would give it a run for its money... not that you can get Sandslash in Red either.)
Trounced Silph Co. (after wandering aroudn it for a few hours... grrr/argh) with Charmeleon, Pidgeot, Nidorina, Weepinbell, Staryu and Sandslash. Then they (or rather, mostly Staryu and Sandslash) trumped Fuschia Gym. I like this team. Some of them need levels, and I don't have a hard counter to Psychics (no such animal exists in Gen 1), but on the whole this is good. Next stop: Power Plant, and the possibility of replacing Pidgeot with Zapdos (because the frickin' Birdcatchers are starting to annoy me).
Yup, just 2-shotted a Pokemon 10 levels above me like it's nothing. |
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