Wednesday, September 5, 2012

Mass Effect 1 Insanity playthrough has begun

As I start working on a Tennyson-filled Shepley fic I may or may not ever finish/share, I've also finally gotten around to trying to beat the original Mass Effect on Insanity difficulty. I built a level 50 Adept on a previous runthrough just for this occasion, and so far I'm having a fairly easy tedious time of it.

See, when you've got three different powers (Stasis, Lift, and Singularity) that can all immobilize/disable enemies for long periods of time (and armor upgrades and achievements that reduce the recharge times), the biggest challenge is filling these bullet sinks with enough holes to make them finally drop.

I am, however, patting myself on the back for taking Electronics as my bonus stat. It means I can run around with Ashley and Wrex and have them do all the shooting (Garrus is too fragile and besides, Wrex has Warp).

Of course, the Mako got horribly nerfed on harder difficulties. It's for this reason that I'm really not looking forward to the really Mako-heavy missions like BDtS and Virmire.

Of course, one of those is my next stop... unless I really want to eat robotic death on the Moon just to unlock an extra bit of dialogue with EDI in the third game. Because I've done Therum (immobilize the Battlemaster and let your squad worry about the geth) and Noveria (hit them with biotics before they hit you with acid/biotics), and I'm midway through Feros (Throw is your best friend) now.

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