Saturday, April 18, 2015

My latest Skyrim character

is a Thalmor plant.

"How does this work?" you might be asking. Well, I'm here to tell you.

The most obvious problem is that the Thalmor oppose you at various points in the game. You have to infiltrate their embassy and after that they keep sending hit squads out after you. Well, I came up with a very simple explanation: I'm trying to ingratiate myself to the Blades so that I can stab them in the back at a later date (I guess I'll need a Paarthurnax mod). Elenwen's in on it, and she's arranged for a bunch of outlived-their-usefulness types to cross my path - remember, Elenwen doesn't bother to haul Ondolemar's ass out of Markarth before ceding it to the Stormcloaks, so it's not like she cares about any of her subordinates. (Needless to say, I'm going to get Malborn killed, the traitorous jerk, and I'm not going to bother freeing that Thieves' Guild inmate.)

Other stuff: join the Empire in the Civil War (put those upstart Nords down, kill Ulfric Stormcloak, the one guy actually interested in fighting, and reinforce the Talos ban). I've noticed a lot more Stormcloak holdouts (e.g. the female smith in Windhelm) in the event of an Imperial victory than Imperials in the event of a Stormcloak one, so it's not as if there's truly "peace" afterwards.

While the Empire's still trying to put itself back together, I'll decapitate it by joining the Dark Brotherhood and offing Titus Mede II, and leaving a Stormcloak helm on his corpse. (Still on the fence about whether or not to finish the DB quest chain by killing Motierre - I haven't decided if a power vacuum at the top is more beneficial than having a scheming backstabber.) As both Guildmaster and Listener, I basically have Skyrim's underworld in my pocket.

Hail HYDRA.

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